inXile Entertainment has just announced its plans to develop Wasteland 3, which will be funded with a Fig campaign starting October 5 with a total goal of $2.75 million and a planned release on Windows, Mac, Linux, PlayStation 4, and Xbox One.
Like its predecessors, Wasteland 3 is a party-based RPG. This time, you’re put in the shoes of the only survivor of a Ranger squad called Team November that was sent to Colorado. “This is a land of buried secrets, lost technology, fearsome lunatics, and deadly factions,” InXile explained in the announcement. “No one here has ever heard of the Desert Rangers. Your reputation is yours to build from scratch, and your choices may save this land or doom it. With a renewed focus on macro-reactivity, you’ll be picking between warring factions, deciding whether locations are destroyed or saved, and other far-reaching decisions that have a marked impact on the shape of your world.”
For the first time in the series, an optional cooperative mode will be included for the campaign, allowing players to work together through major plot points while also having the ability to split up and focus on their own goals outside of those main missions. Players can continue their campaign even when their friend is offline, but InXile notes there will be consequences for doing so.
Wasteland 3 also introduces upgradable vehicles. You can use it to store goods, explore and survive. You can even use it as cover in combat.
Wasteland will be developed by the teams who worked on Wasteland 2, Wasteland 2: Director’s Cut, and Torment: Tides of Numenera.