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ReCore is an action-adventure platform video game developed by Armature Studio and Comcept, with assistance from Asobo Studio, and published by Microsoft Studios for Microsoft Windows and Xbox One. The game was released worldwide in September 2016.
The story tracks Joule Adams, one of the first volunteers for the utopian colony of Far Eden, who wakes after centuries in cryo-sleep to find that nothing has gone according to plan. With her three corebot companions, Joule ventures throughout Far Eden to uncover the secrets behind the failed mission. The semi-open world environment of Far Eden is subject to exploration and the collection of resources. Joule’s weapons are color-coded to inflict damage on a particular set of enemies and, like her companions, can also be enhanced. The corebots support her in battle and puzzle solving.
Development began in 2014. The game was directed by Mark Pacini, written by Joseph Staten and conceptualized by Keiji Inafune. Mega Man and Metroid were significant influences in its creation. The development was divided between Armature Studio and Comcept into their own distinctive proficiencies, while Asobo Studio assisted. ReCore received mixed reviews, the most critical of which noted insufficient design choices, technical issues regarding lengthy and unsuccessful loading screens – later redressed – and repetitive combat. Praise was overall focused on the worthwhile story, platforming and controls.