PaRappa the Rapper 2 is a rhythm action video game published by Sony Computer Entertainment and developed by NanaOn-Sha for the PlayStation 2. The game is the third title in the PaRappa the Rapper series following UmJammer Lammy. The game was released in Japan on August 30, 2001, in North America on January 21, 2002, and in Europe on April 5, 2002. The game was later re-released on the PlayStation 4 on December 16, 2015.
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Parappa, having won a year’s supply of instant noodle products, has grown sick of eating nothing but noodles for every meal every single day. When Parappa complains about being served noodles by his girlfriend, Sunny Funny, he becomes shocked when she calls him a baby, causing him to question his own maturity. When Parappa and his friend P.J. Berri go to eat at Beard Burger instead, they learn that a mysterious phenomenom is turning all the food in town into noodles. As Parappa and Sunny’s respective fathers, Papa Parappa and General Potter, try to develop and invention that can stop the noodles, they inadvertently shrink themselves and everyone else in the process, but they are soon helped out by the Guru Ant and return to normal size. After undergoing army training under Instructor Moosesha, Parappa helps rescue a Hairdresser Octopus from being possessed into giving people afros, discovering a “Food Court” video game cartridge to be the cause. Upon reverse enginerring the cartridge, Parappa and the others use sweets to combat against the Noodle Syndicate behind the town’s noodlelization. They soon confront the mastermind, Colonel Noodle, who is revealed to be the son of Beard Burger Master who had grown sick of eating burgers all of his life, deciding that noodles should rule the world instead. However, Parappa manages to convince him to be more open-minded about different types of foods, and everyone celebrates with party, where Sunny assures Parappa that he is more mature than he thinks himself to be. Things soon return to normal, only for Parappa to repeat his turmoil when he ends up winning a year’s supply of cheese.
Gameplay follows that of its predecessors, in which the player must press buttons to make Parappa rap in response to a teacher’s lyrics. Players earn points and progress by rapping in time to the music and maintaining a Good rating through to the end of each level. By successfully improvising raps, the player can obtain a Cool rating, during which Parappa will be given the chance to rap freestyle by himself. If the player performs badly, however, they will drop down a rating to Bad and Awful, with the player losing if they drop below Awful or end the song with a Bad or Awful rating. PaRappa 2 features some tweaks to the gameplay, as some of the teacher’s lyrics may change based on the player’s performance. For example, the lyrics may become simpler if the player is struggling, or become tougher if they perform well.
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After clearing two stages in a row, players can participate in a minigame where they must hit targets held out by Chop Chop Master Onion’s Tamanegi students, earning bonus points which are added onto the previous level’s score. Clearing each level with a Cool rating unlocks music tracks that can be listened to after completing the game. Each time the player clears the game, the color of Parappa’s hat changes from blue, to pink, to yellow, with each hat remixing the lines in each level. In addition to the single player campaign, the game features a two-player Vs. Mode, in which players are given a line to rap to, which they must improve upon by freestyling better than their opponent.
Similar to UmJammer Lammy, the North American release of Parappa the Rapper 2 features some censorship when compared to the Japanese and PAL versions of the game, replacing lyrics referring to alcohol and religion in order to ensure an E rating from the ESRB.
PaRappa the Rapper 2 is the original soundtrack to the game.
All songs written and composed by Yoshihisa Suzuki and Masaya Matsuura.