An otherworldly retro inspired Metroidvania about a lost scientist and a forgotten droid on their way home. Made by one kid of the 80s.

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MEET OUTBUDDIES

Outbuddies is a deeply crafted 16-bit style metroidvania for Windows-PC and a story of teamwork and friendship between two very unlikely heroes. 

Outbuddies´ story unfolds in Bahlam, a sunken city of the Old Gods, located deep in the South Pacific ocean. After a shipwreck, our main protagonist John, a marine biologist, wakes up 36.000 feet under the sea. He´s severely wounded and unwillingly connected to a supernatural Buddy-unit, which can be controlled at will to manipulate his surroundings using various abilities like hacking, scanning and telekinesis. Searching for answers about his displacement John quickly realises that there´s danger lurking in the dark…

Analyse & manipulate your environment using Buddy´s toolset!

Analyse & manipulate your environment using Buddy´s toolset!

On your journey home you will be supported by a friendly tribe of mining creatures, the Wozan, who fear the Old Gods and strive to get back to the surface since their ancestors had been enslaved 5000 years ago. Some of them were able to flee and founded secret colonies deep inside the ruins of Bahlam, others are still exploited by the hostile creatures that have overtaken the city since the Old Gods suddenly disappeared.

The Wozan tribe (glowing in the dark)

The Wozan tribe (glowing in the dark)

REAL METROIDVANIA GAMEPLAY 

Outbuddies is inspired by timeless classics like Super Metroid and Symphony of the Night. As you explore the sunken ruins of Bahlam you´ll discover five distinct areas, all with remarkable puzzles, environmental hazards, intelligent enemies and epic boss battles.

It was my natural desire to integrate a local Co-Op option, so you can explore, enjoy or even speedrun this game together.

Hunt for treasure and upgrades in Bahlam´s flooded tombs!

Hunt for treasure and upgrades in Bahlam´s flooded tombs!

“… a game that lives up to the full potential of this genre for a new generation of gamers.” (Victor Romo, RETRONUKE)

I put great emphasis on all weapon systems and suit upgrades being selective to specific situations and balanced in terms of combat abilities. The parkour-like platforming mechanics with a high freedom of movement, like climbing, crawling and diving, will fire your ambition to explore and search for gear and Easter eggs.

The ominous shadow of the Old Gods is still present. What secrets will you uncover in the sunken ruins?

The ominous shadow of the Old Gods is still present. What secrets will you uncover in the sunken ruins?

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A 16-BIT STYLE EXPERIENCE FOR THE NEW AGE

Over the course of the game’s development since early 2013, I constantly integrated player feedback to preserve the iconic core mechanics from the past while adapting gameplay and presentation to today’s demands.

All pixel art will scale crisp and free of distortion to your native screen resolution running at stable 60 FPS. A hybrid physics engine ensures realistic object movements and believable enemy AIs will kick your ass in a Souls-like manner!

“The enemy designs are unique and amazing. The A.I. for them is very intelligent as they will not simply just let you shoot and kill them. They will do everything in their power to kill you.” BGN GAMING

Outbuddies supports various control setups like keyboard, mouse and multiple gamepads to ensure you´re able to play with whichever device you wish.

Buddy utilising his telecinetic powers

Buddy utilising his telecinetic powers

Try the Kickstarter demo! Can you beat the Blackthorn-Miniboss? 

Access the press kit & request a review copy @Outbuddies.com!  

Back OUTBUDDIES On Kickstarter Here

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