Players will experience the new world order under the Overlord in a reactive role-playing game (RPG), interacting with the populace as a powerful Fatebinder in the Overlord’s forces — roaming the lands to inspire loyalty or fear as they bring control to the last holdouts of the Tiers.
Video Source – GameSpot
- Branching, unique stories in an original setting: The battle between good and evil has already taken place, and evil stands victorious
- Choices matter – make world-altering decisions with far-reaching consequence: As a Fatebinder in the Overlord’s army you wield a vast amount of power in the occupied lands of the Tiers. Will you use that to inspire stability and loyalty, will you be feared, or will you seek your own power?
- Challenging, classic RPG combat: Tactical real-time-with-pause combat with new party-driven mechanics and modern presentation
- A rich original setting: Not just another “hero’s journey” — Tyranny turns the archetypal RPG story on its head and allows players to explore a new take on good and evil
“‘Choice’ remains a big buzzword in RPGs and games as a whole, but Tyranny’s approach, even outside its be-the-bad-guy premise, is original and effective. ” –PC Gamer
“Conquest mode, like Tyranny’s middle finger to cliché fantasy, shows a willingness to take risks in pursuit of better stories. And the more time I spend playing Tyranny, the more I’m beginning to feel like the risk is paying off.” –PCGamesN
“Between the small dialogue touches and the ever-present skill checks, my impression is a game where character really matters. You will not be able to see everything Tyranny has to offer in one playthrough. It’s simply not possible.” –Rock Paper Shotgun