Star Fox released as Starwing in Europe (to avoid confusion with an association named “StarVox” in Germany), is the first game in the Star Fox series of video games, released on February 21, 1993 in Japan, on March 26, 1993 in North America, and on June 3, 1993 in Europe for the Super Famicom/Super Nintendo Entertainment System.
It was the second three-dimensional Nintendo-developed game (behind 1992’s X, also developed by Nintendo EAD together with Argonaut Software) but it is Nintendo’s first game to use 3D polygon graphics. It accomplished this by being the first ever game to use the Super FX graphics acceleration coprocessor powered GSU-1. The complex display of three-dimensional models with polygons was still new and uncommon in console video games, and the game was much-hyped as a result.
Star Fox featured arcade rail shooting and obstacle course style gameplay by Shigeru Miyamoto, anthropomorphic character designs by Nintendo artist Takaya Imamura, then music composed by Hajime Hirasawa. Star Fox was developed by Nintendo EAD with assistance by Argonaut Software, and was published by Nintendo. The game was a critical and commercial success, which established Star Fox as one of Nintendo’s flagship franchises.
The storyline involves Fox McCloud and the rest of the Star Fox team, who must defend their homeworld of Corneria against the attacking forces of Andross.